Even though Final Fantasy XIV is about to turn 10 years old, the game is only now starting to really take off. In this article, we will talk about what classes are in FFXIV.
All classes in Final Fantasy XIV are divided into three main groups: damage dealers, healers, and tanks. Among the damage dealers, there are three subgroups: melee, mages, and ranged. Healers are divided into ordinary healers, which restore lost health, and barrier healers, which prevent damage. On the character creation screen, you have to choose one of the 9 available classes.
Players often turn to ffxiv boost because choosing a class for your hero in Final Fantasy XIV can be a challenging decision due to several factors. First, each class offers distinct gameplay mechanics and playstyles, making it crucial to find a class that aligns with your preferred combat style.
Choosing a class that complements the playstyle and preferences of your potential party members can contribute to a more enjoyable and effective gameplay experience.
Lancer
This melee class uses a spear. Upon reaching level 30, it evolves into Dragoon, a dragon slayer from the northern lands. Dragoon brings two damage buffs to the group at once. The low number of positional strikes (needing to hit the flank or back of the enemy) makes the Dragoon relatively easy to play if you memorize all combos and develop muscle memory.
Rogue
Every MMORPG has a rogue and this class is one of the most popular on the official ff14 forum. At level 30, the Rogue becomes a Ninja. This class fights with two daggers and has a number of positional attacks. Ninja combines special symbols, opening access to attacking abilities. Playing as a Ninja at max level feels like a graceful dance.
In addition to high damage, Ninja can apply a debuff on the target that increases incoming damage, for which he will be appreciated in any group.
Pugilist
Pugilists do not need swords and spears – they fight with their fists. At level 30, they evolve into Monk, and the profession begins to truly unfold. The Monk has the shortest global cooldown in the game thanks to the unique Greased Lightning buff.
In addition, the Monk has a whole bunch of positional abilities, which is why this profession is considered one of the most difficult but worthy in the game. Like most damage dealers, the Monk has a group buff. If you prefer fast melee classes, feel free to start with Pugilist.
Archer
The Archer, as you might guess, is a DPS Ranger. At level 30, the Archer gains the Bard profession. Bard not only deals high damage but also sings songs that greatly strengthen the entire team. In addition to the damage buff, Bard is able to impose a protective effect on the group and increase the effectiveness of the treatment.
And the Bard can play musical instruments. The special skill Perform allows you to play music by notes.
Arcanist
The only class in the game with the ability to learn two professions. At level 30, the Arcanist can choose to become a Summoner and become a damage dealer, or follow the path of a healer by becoming a Scholar. A distinctive feature of the Summoner compared to other DPS classes is his ability to resurrect dead allies, which can save the group from the inevitable wipe.
It is a barrier healer assisted by fairy pets. Barrier healers require more skill as the player must know when to use shields in order to effectively prevent incoming damage, and this requires some experience.
Conjurer
After reaching level 30, the Conjurer becomes a White Mage. If the Black Mage is a classic DPS caster, then the White Mage can be called his exact reflection. This is the healer with the strongest direct healing abilities in the game. For example, the spell Benediction completely restores the health of one ally.
Understandably, tanks adore White Mages. In the dungeons, the White Mage not only prevents his allies from dying but also deals a lot of damage to opponents due to the most powerful AoE spells.
Thaumaturge
Do you like to throw fireballs and call lightning from the sky? Then this class is for you. At level 30, the Thaumaturge grows to Black Mage. This is a classic mage with long casts and high damage. The Black Mage does not have buffs to allies or any other support abilities. It just does a lot of damage.
Many consider the Black Mage to be the most difficult class in the game, as he must constantly stand still while casting powerful spells.
Gladiator
Classic tank with a sword and shield. At level 30, the Gladiator is promoted to become a Paladin. The Paladin has a very strong healing spell, and at a high level, this class can cast melee spells from a distance, allowing him to continue dealing damage even when other melee classes are forced to move away from the boss.
Marauder
Tanks in FF14 are not required to use a shield. The Marauder picks up a hefty ax and tanks no worse than the same Paladin. At level 30, the Marauder becomes a Warrior. Warrior is a tank for fans of huge weapons and powerful crits. The Warrior has an ability that turns his most powerful attacks into auto-critical precision hits.
The Warrior has a whole host of self-healing abilities, one of which heals him for every hit he inflicts. In the dungeons, the Warrior sometimes doesn’t even need a healer, as he is quite capable of healing all incoming damage.
Conclusion
With Final Fantasy XIV gaining significant traction after nearly a decade, understanding the various classes available in the game becomes essential. Whether you prefer the agility of the Rogue, the mystical powers of the Conjurer, or the brute strength of the Marauder, each class brings unique abilities and gameplay styles to enhance your adventures in the vast world of Final Fantasy XIV.